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Videogame sound design

Posted on 26 Aprile 2012 by Mirko Perri

L’altro giorno mi sono detto: voglio capire come si fa praticamente a creare il suono per i videogame. Ma non nel senso estetico, proprio nel senso pratico. Che tecniche, quali software, quali nuovi termini tecnici, che formati, insomma se dovessi farlo… Continue Reading →

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